‘Restructuring Completed, Embracer Delays Acquiring Studios Again’

Embracer, a megacorp, made headlines today as they announced the sale of Borderlands developer Gearbox to Take-Two. This move marks the end of a restructuring process that Embracer had launched last year. CEO Lars Wingefors confirmed the completion of this restructuring during an investor call, stating that they were now being approached by companies interested in acquiring assets within the group. However, Wingefors made it clear that these assets were not for sale, emphasizing their importance to the group and its shareholders.

The decision to sell certain companies was based on their negative cashflow, with the goal of making Embracer more cashflow generative overall. Despite this, Wingefors expressed that it was too early to consider restarting their mergers and acquisitions strategy. Instead, the focus is on maximizing profitability and cashflow generation by improving products and games within the current structure.

As of early 2023, Embracer owned 138 studios, including well-known names such as Crystal Dynamics, Eidos Montreal, and 4A Games. Over the past year, there have been some changes within the group, with Saber Interactive becoming a separate entity, TimeSplitters developer Free Radical closing down, and Volition, the developer of Saints Row, also shutting its doors.

With the recent developments, it is reassuring to hear that Embracer is not currently planning to resume their aggressive acquisitions strategy. This decision is seen as a positive step to avoid potential negative consequences on creativity and employee well-being. The focus now is on optimizing the group’s assets and operations for greater success in the future.

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